Lachlan Nuttall

Hello, my name is Lachlan Nuttall and I design and develop beautifully engaging experiences for mobile and the web. Here is a selection of apps, games, animations and experiences I've created and contributed to.

MyWorld Atlas web app

Client
Wiley Publishing
Studio
Mettro Digital
Role
Lead interactive developer
Year
2011
Tagged
interactive

An interactive online version of the iconic Jacaranda Atlas used by thousands of school kids around Australia

Features custom mapping modules, 3d globe, media galleries, annotation engine, extensive database integration, multi level user authentication and a unique customisable user interface.

  • Exceeded first year’s sales target by 675% to sell 13,500 licenses and become Wiley Publishing’s highest selling digital product
  • Australian Education Publishing Awards winner of Best digital student learning resource and awarded Overall Winner of the best educational resource for 2011
  • Judged best in class in the School and Reference category at the 2012 Interactive Media Awards
  • 2012 AIMIA finalist in 2 categories
  • Winner of Outstanding Website at the 2012 Web Awards

Note: Awards were won by Mettro Digital and Wiley. Graphing and quiz elements pictured were developed in house by Wiley.

Action-Pact

Client
Greenpeace International online interactive
Studio
Mettro Digital with partner Circul8
Role
Lead interactive developer and animator
Year
2009
Site
action-pact.org
Tagged
animation, interactive

Greenpeace’s flagship online campaign for the Copenhagen Climate Change Summit

Features 3d animation, image manipulation and deep database and social media integration.

  • Over 40,000 packages sent
  • Official Nominee at the 2010 Webby Awards
  • Won an AIMIA award for ‘Best Science or Environment Web Site’
  • Awarded Silver at the 2010 Brisbane Advertising and Design Club awards

Note: Awards were won by Mettro Digital and partner Circul8. The video section was done by Circul8.

Fandangles mobile games

Client
Peters Ice Cream
Studio
Deepend
Role
Lead developer
Year
2015
Tagged
games, mobile, ios, android, interactive

Two additional cross platform games to promote new Fandangles ice cream flavours

Runs across multiple platforms including Android, iOS, web, desktop, tablets and phone devices at 60fps.

  • Adaptive layout across various display sizes and pixel densities
  • Written with the Starling game framework

Fandangles mobile games

Client
Peters Ice Cream
Studio
Deepend
Role
Developer
Year
2014
Tagged
interactive, games, mobile, ios, android

Five cross platform games to promote the new Fandangles ice creams

As part of a web site campaign the games are delivered across multiple platforms including Android, iOS, web, desktop, tablets and phone devices.

  • Almost 3000 unique app downloads in the first month
  • Over 5000 Facebook likes within 2 weeks
  • 90% of returning users to the site visit the games section
  • The campaign won an 2015 AIMIA award in the ‘Best Website or Online Services - Retail and Consumer Goods’ category

Note: Awards were won by Deepend

St Vincent's Tree of Life

Client
St Vincent's Hospital, Sydney
Studio
Mettro Digital
Role
Lead Flash developer and animator
Year
2012
Tagged
interactive, animation

St Vincent’s campaign site helped users connect and share messages around a virtual Christmas tree

Features optimised graphics (blitting) and a customised animated particle system.

  • Helped raise over $170,000 for St Vincent’s Cancer Program

Seal chase game

Studio
Mettro Digital
Role
Lead developer and animator
Year
2011
Tagged
games, animation, interactive

This touch screen kiosk was installed at an information center on Philip Island to foster understanding of threats to the native seal population

Features touch screen interaction and natural movement animation.

Rainwater harvesting game

Client
Rainwater Harvesting
Studio
Mettro Digital
Role
Lead developer
Year
2011
Tagged
games, interactive

This web game promotes the concept of rainwater collection

Features dynamic inverse-kinematics to position the character’s limbs.

TMNT Sewer Surfing Game

Client
Magna Pacific
Studio
Muse Interactive
Role
Lead developer
Year
2008
Tagged
games, interactive

Online Teenage Mutant Ninja Turtles surfing game

Features live leaderboards, action packed arcade gameplay and an epic battle with Shredder at the end.

Art direction and animation by Daniel Button from Muse.

FlowRider

Client
Dreamworld
Studio
Muse Interactive
Role
Lead developer
Year
2006
Tagged
games, interactive

Online freestyle-splash-battle game to promote the new FlowRider attraction

“Another 30 minutes of my life wasted…”
- High score recipient

Features enemy AI, instant replay, live leaderboards and surfing gameplay reminiscent of California Games.

Art direction and animation by the amazingly talented Daniel Button from Muse.